Save your rendering changes?

You have unsaved edits in the Rendering panel.

← Back to FAQ

Does Needle Engine support physics simulation?

Yes, Needle Engine includes support for real-time physics simulation. You can add Rigidbody components and various collider types (box, sphere, mesh) to objects within the Unity or Blender integrations, and these physics properties will be exported and simulated in the web runtime.

Pricing Contact

Send us a message

Please enter your message below. We will get back to you as soon as possible.
Imprint Terms of Use Privacy Policy